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PostPosted: Tue Dec 11, 2018 7:19 pm 
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Script Scribe
Script Scribe

Joined: 10/17/2003 20:58
Posts: 95
Location: canada baby!

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Making a new script and need a hand with something.
what im doing is this, im working Animal Lore and since last year they messed it up where you can just chain animal lore on a critter anymore to gain because when the animal lore gump is up you cant re-use the skill.

so i thought id make a script that lore's the target and then looks to see if a animal lore gump game up and then closes that gump.
then just does that over and over and over.

thing is i have no idea how to kill a gump in code?

anyone run into this before and have any suggestions?

thanks for time and help with this.


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PostPosted: Tue Dec 11, 2018 7:27 pm 
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Script Scribe
Script Scribe

Joined: 10/17/2003 20:58
Posts: 95
Location: canada baby!

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would event macro 34 0 be the one im looking for?

'Kill gump open' ???


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  ProfileShow poster's scripts in the public script library 
PostPosted: Wed Dec 12, 2018 1:53 pm 
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Administrator
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Joined: 08/12/2003 07:28
Posts: 19097
Location: Switzerland

You have #ContposX and #ContposY
Add an offset to that and send a rightclick to this location? also you can adjust the offsets to be able to normally click the close-button (if it exists. Sorry, never used lore)

_________________
EUO Member and postwhore since: 19th Dezember, 2002; Loosing on freeshard Alexandria since: 5th January, 2005
Searches cure for cancer since: 17th November, 2003 on GRID.org & Worldcommunitygrid.org
Made scripts for Project 'Programmers for Alexandria' worth 50$
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Quote "mmorning": Where would theses boards be if Orn didn't miss all the sarcasm. Man its great having him here :)
Quote "author-unknown": Good idea. I gotta start doing that too. You're a trendsetter Orn. :)
Quote "dreyfus": #true is always #true


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  ProfileShow poster's scripts in the public script library 
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