O/C Morph Weapon- Obtained by purchase from respective arms smith located at the guild stronghold in Britain.
- Can be purchased with a combination of guild credits (obtained by killing opposite aligned creatures) and OC Victory tokens.
- Price depends on OC rank.
- Each weapon starts with a budget. The starting budget will range from 540 (590 for two handed weapon) to 680 (730 for two handed weapon), depending on OC rank. Once your character increases their rank, you can visit the arms smith to increase the weapons budget.
- Visit the arms smith for him to imbue the weapon.
- The imbuing is similar to regular imbuing, however a few extra Stygian Abyss weapon properties have been added.
- Obviously, the arms smith will not exceed the budget of the weapon.
- Can only be repaired by arms smith
- Can be enhanced!
Morphs - Each weapon can have morps attached to it. These morphs can be obtained by killing opposite aligned creatures (very rare) or by winning the shrine of virtues or OC CTF game (random winning player may recieve one). These are cursed.
- By morphing your weapon to one of the available attached morphs, it will change and take the shape of the new weapon type.
- Max morphs range from 2 to 5, depending on OC rank.
- OC Victory Tokens no longer have an owner and are cursed.
- OC Victory Tokens now have a 10 minute cool down upon receipt before you can place them in a token book.
- OC Craft recipe's have been phased out. Any weapon recipe's will be exchanged with a morph weapon redemption deed.
- OC Levelable items have also been phased out. THis system has been deemed obsolete. Any weapons have been swapped with a like morph weapon.
- OC Armament is now purchased through an NPC via gump menu. Most token costs have been slightly increased.
- Added Ancient Hellhounds (chaos) and Battle Cats (order) mounts. Min taming skill is 98.7, however anyone in the respective guild type can control and bond.
- OC Creatures now have a chance to drop named items (ie runic reforging system).
- OC Creatures have a rare chance to drop strange stones, of which use has yet to be discovered!!!
bug fixes-Shadowmaster signet rings now show the name properly
- Imbuing gain range have been increased from +- 50 of displayed difficulty (used to be +- 25).
- Pets will now follow players using the energy teleporter in Prism of Light.
- Whirlwind attack now keeps combat focus on the original creature.
- Hit Curse (weapon property) now drops a players max resists to 60, like the spell.
- Wall of Stone now blocks mobiles in Felucca, regardless of notoriety.
- Token of Unholy Favor properties have been fixed.
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