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 Post subject: EUO Memory access
PostPosted: Thu Dec 13, 2018 9:11 pm 
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Adept Scripter
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Joined: 04/01/2005 21:25
Posts: 128

I was wondering how easyuo accesses game memory, I would love to have access to the constants and event macros in a nodeJs or c# project

any devs out there know, or have access to source code?


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 Post subject: Re: EUO Memory access
PostPosted: Mon Dec 17, 2018 2:00 pm 
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Joined: 08/12/2003 07:28
Posts: 19007
Location: Switzerland

the source is out there, no?

Edit:
Your google-fu seems weak.
"easyUO source code"
Literally first result:
https://github.com/EUOCheffe/easyuo

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 Post subject: Re: EUO Memory access
PostPosted: Mon Dec 17, 2018 7:29 pm 
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viewtopic.php?f=52&t=53017

The sticky in this board has the source that Orn linked and the original Delphi 7 source. The one Orn linked was a migration project that Cheffe has yet to finish, as such is incomplete.

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