Difference between revisions of "UO.TileCnt"
From OpenEUO
(Created page with " local ncnt = UO.TileCnt(x,y[,facet]) Retrieves the number of tiles for a specific game world position. The default value for facet is the current facet. Otherwise follows the va...") |
(No difference)
|
Revision as of 13:51, 8 October 2010
local ncnt = UO.TileCnt(x,y[,facet])
Retrieves the number of tiles for a specific game world position. The default value for facet is the current facet. Otherwise follows the values for UO.CursKind.