Difference between revisions of "UO.CharPosZ"
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					|  (Created page with "This is be used to get the Y Position of your Char.   USE:   X = UO.CharPosZ   SAMPLECODE:    function finddist(nX,nY,nZ)     nX = math.abs(UO.CharPosX - nX)       nY = math.abs(...") | |||
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| − | This is be used to get the Y Position of your  | + | This is be used to get the Y Position of your character in game world coordinates. | 
| USE:   | USE:   | ||
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| If you call the function and give x coord and y and z coord it will give you back the distance from your char to the given Position | If you call the function and give x coord and y and z coord it will give you back the distance from your char to the given Position | ||
| + | |||
| + | [[UO.CharPosX]] | ||
| + | |||
| + | [[UO.CharPosY]] | ||
| + | |||
| + | [[UO.CursKind]] | ||
Revision as of 11:46, 9 October 2010
This is be used to get the Y Position of your character in game world coordinates.
USE:
X = UO.CharPosZ
SAMPLECODE:
function finddist(nX,nY,nZ) nX = math.abs(UO.CharPosX - nX) nY = math.abs(UO.CharPosY - nY) nZ = math.abs(UO.CharPosY - nZ) return math.max(nX, nY, nZ) end
EXPLAIN:
If you call the function and give x coord and y and z coord it will give you back the distance from your char to the given Position
