Difference between revisions of "UO.HideItem"
From OpenEUO
					
										
					
					| (One intermediate revision by the same user not shown) | |||
| Line 1: | Line 1: | ||
  UO.HideItem(nid)  |   UO.HideItem(nid)  | ||
| − | This command removes a specific item id's graphic from the client. It can be used to unclutter the visual appearance of the client however, it does ''nothing'' on the server. Only non-static items that are on the ground can be hidden.  | + | This command removes a specific item id's graphic from the client. It can be used to unclutter the visual appearance of the client however, it does ''nothing'' on the server. Only non-static items that are on the ground can be hidden.  Items will reappear if the client is resynchronized with the server.  | 
| + | |||
| + | [[UO.Click]]  | ||
| + | |||
| + | [[UO.GetPix]]  | ||
| + | |||
| + | [[UO.ScanItems]]  | ||
| + | |||
| + | [[UO.StatBar]]  | ||
Latest revision as of 13:35, 9 October 2010
UO.HideItem(nid)
This command removes a specific item id's graphic from the client. It can be used to unclutter the visual appearance of the client however, it does nothing on the server. Only non-static items that are on the ground can be hidden. Items will reappear if the client is resynchronized with the server.