Difference between revisions of "UO.CliNr"
From OpenEUO
(Created page with " UO.CliNr ⇔ Set or return the game client to which the script is currently attached. UO.CliCnt") |
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UO.CliNr | UO.CliNr | ||
− | ⇔ Set or return the game client to which the script is currently attached. | + | ⇔ Set or return the game client to which the script is currently attached. UO.CliNr is silently initialized to 1. |
[[UO.CliCnt]] | [[UO.CliCnt]] |
Revision as of 21:29, 7 October 2010
UO.CliNr
⇔ Set or return the game client to which the script is currently attached. UO.CliNr is silently initialized to 1.