User contributions
From OpenEUO
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)
- 09:26, 8 October 2010 (diff | hist) . . (+70) . . UO.EnemyID
- 09:25, 8 October 2010 (diff | hist) . . (+316) . . N UO.EnemyID (Created page with " UO.EnemyID ⇒ Returns the ID of a current enemy mobile. Note: It is only possible to see one enemy at a time using this variable. If you have more than one enemy, the variabl...")
- 09:21, 8 October 2010 (diff | hist) . . (+335) . . N UO.CursorY (Created page with " UO.CursorY ⇒ Holds the current y-coordinate screen position of the mouse cursor. Note: the cursor coordinates (CursorX and CursorY) are given relative to the upper left corn...")
- 09:20, 8 October 2010 (diff | hist) . . (+39) . . UO.CursorX
- 09:20, 8 October 2010 (diff | hist) . . (+296) . . N UO.CursorX (Created page with " UO.CursorX ⇒ Holds the current x-coordinate screen position of the mouse cursor. Note: the cursor coordinates (CursorX and CursorY) are given relative to the upper left corn...")
- 09:18, 8 October 2010 (diff | hist) . . (+12) . . UO.CursKind
- 09:17, 8 October 2010 (diff | hist) . . (+303) . . N UO.CursKind (Created page with " UO.CursKind ⇒ Returns the facet where the character is. {| border="1" cellpadding="2" |+UO.CursKind Values | width=60px style="background:#ffdead;" | Value || width=200px st...")
- 09:15, 8 October 2010 (diff | hist) . . (+151) . . N UO.MaxFol (Created page with " UO.MaxFol ⇒ Returns the maximum number of followers allowed for the character. The character status bar must be open to read this variable properly.")
- 09:14, 8 October 2010 (diff | hist) . . (+146) . . N UO.Followers (Created page with " UO.Followers ⇒ Returns the current number of followers for the character. The character status bar must be open to read this variable properly.")
- 09:13, 8 October 2010 (diff | hist) . . (+141) . . N UO.Gold (Created page with " UO.Gold ⇒ Returns the total amount of gold carried by the character. The character status bar must be open to read this variable properly.")
- 09:12, 8 October 2010 (diff | hist) . . (+165) . . N UO.MaxDmg (Created page with " UO.MaxDmg ⇒ Returns the current maximum damage yield of the weapon wielded by the character. The character status bar must be open to read this variable properly.")
- 09:12, 8 October 2010 (diff | hist) . . (+165) . . N UO.MinDmg (Created page with " UO.MinDmg ⇒ Returns the current minimum damage yield of the weapon wielded by the character. The character status bar must be open to read this variable properly.")
- 09:11, 8 October 2010 (diff | hist) . . (+151) . . N UO.MaxWeight (Created page with " UO.MaxWeight ⇒ Returns the maximum allowable Weight bearable by the character. The character status bar must be open to read this variable properly.")
- 09:10, 8 October 2010 (diff | hist) . . (+129) . . N UO.Weight (Created page with " UO.Weight ⇒ Returns the current Weight of the character. The character status bar must be open to read this variable properly.")
- 09:10, 8 October 2010 (diff | hist) . . (+125) . . N UO.Luck (Created page with " UO.Luck ⇒ Returns the current Luck of the character. The character status bar must be open to read this variable properly.")
- 09:09, 8 October 2010 (diff | hist) . . (+139) . . N UO.MaxStats (Created page with " UO.MaxStats ⇒ Returns the maximum combined Stats of the character. The character status bar must be open to read this variable properly.")
- 09:08, 8 October 2010 (diff | hist) . . (+128) . . N UO.MaxMana (Created page with " UO.MaxMana ⇒ Returns the maximum Mana of the character. The character status bar must be open to read this variable properly.")
- 09:08, 8 October 2010 (diff | hist) . . (+125) . . N UO.Mana (Created page with " UO.Mana ⇒ Returns the current Mana of the character. The character status bar must be open to read this variable properly.")
- 09:05, 8 October 2010 (diff | hist) . . (+124) . . N UO.Int (Created page with " UO.Int ⇒ Returns the Intelligence of the character. The character status bar must be open to read this variable properly.")
- 09:05, 8 October 2010 (diff | hist) . . (+131) . . N UO.MaxStam (Created page with " UO.MaxStam ⇒ Returns the maximum Stamina of the character. The character status bar must be open to read this variable properly.")
- 09:04, 8 October 2010 (diff | hist) . . (+131) . . N UO.Stamina (Created page with " UO.Stamina ⇒ Returns the current Stamina of the character. The character status bar must be open to read this variable properly.")
- 09:03, 8 October 2010 (diff | hist) . . (+129) . . N UO.Dex (Created page with " UO.Dex ⇒ Returns the current Dexterity of the character. The character status bar must be open to read this variable properly.")
- 09:03, 8 October 2010 (diff | hist) . . (+134) . . N UO.MaxHits (Created page with " UO.MaxHits ⇒ Returns the maximum Hit Points of the character. The character status bar must be open to read this variable properly.")
- 09:02, 8 October 2010 (diff | hist) . . (+131) . . N UO.Hits (Created page with " UO.Hits ⇒ Returns the current Hit Points of the character. The character status bar must be open to read this variable properly.")
- 09:01, 8 October 2010 (diff | hist) . . (+120) . . N UO.Str (Created page with " UO.Str ⇒ Returns the Strength of the character. The character status bar must be open to read this variable properly.")
- 09:00, 8 October 2010 (diff | hist) . . (+132) . . N UO.Sex (Created page with " UO.Sex ''Yes please.'' ⇒ Returns the sex of the character. The character status bar must be open to read this variable properly.")
- 08:59, 8 October 2010 (diff | hist) . . (+131) . . N UO.TP (Created page with " UO.TP ⇒ Returns the Tithing Points available to character. The character status bar must be open to read this variable properly.")
- 08:58, 8 October 2010 (diff | hist) . . (+124) . . N UO.PR (Created page with " UO.PR ⇒ Returns the Poison Resist of the character. The character status bar must be open to read this variable properly.")
- 08:57, 8 October 2010 (diff | hist) . . (+122) . . N UO.FR (Created page with " UO.FR ⇒ Returns the Fire Resist of the character. The character status bar must be open to read this variable properly.")
- 08:57, 8 October 2010 (diff | hist) . . (+124) . . N UO.ER (Created page with " UO.ER ⇒ Returns the Energy Resist of the character. The character status bar must be open to read this variable properly.")
- 08:56, 8 October 2010 (diff | hist) . . (+122) . . N UO.CR (Created page with " UO.CR ⇒ Returns the Cold Resist of the character. The character status bar must be open to read this variable properly.")
- 08:55, 8 October 2010 (diff | hist) . . (+131) . . N UO.ContType (Created page with " UO.ContType ⇒ Returns the object type of the "top most" gump. This means that the last gump that was opened or moved in any way.")
- 08:54, 8 October 2010 (diff | hist) . . (+127) . . N UO.ContSizeY (Created page with " UO.ContSizeY ⇒ Returns the height of the "top most" gump. This means that the last gump that was opened or moved in any way.")
- 08:53, 8 October 2010 (diff | hist) . . (+126) . . N UO.ContSizeX (Created page with " UO.ContSizeX ⇒ Returns the width of the "top most" gump. This means that the last gump that was opened or moved in any way.")
- 08:52, 8 October 2010 (diff | hist) . . (+138) . . N UO.ContPosY (Created page with " UO.ContPosY ⇔ Set or return the y-coordinate of the "top most" gump. This means that the last gump that was opened or moved in any way.")
- 08:51, 8 October 2010 (diff | hist) . . (+145) . . N UO.ContPosX (Created page with " UO.ContPosX ⇔ Set or return the screen x-coordinate of the "top most" gump. This means that the last gump that was opened or moved in any way.")
- 08:50, 8 October 2010 (diff | hist) . . (+131) . . N UO.ContName (Created page with " UO.ContName ⇒ Returns the object type of the "top most" gump. This means that the last gump that was opened or moved in any way.")
- 08:49, 8 October 2010 (diff | hist) . . (+392) . . N UO.ContKind (Created page with " UO.ContKind ⇒ Returns the kind of the "top most" gump. This means that the last gump that was opened or moved in any way. Most menus have a kind attached to them. The can be u...")
- 08:46, 8 October 2010 (diff | hist) . . (+16) . . UO.ContID
- 08:45, 8 October 2010 (diff | hist) . . (+16) . . UO.ContID
- 08:44, 8 October 2010 (diff | hist) . . (+130) . . N UO.ContID (Created page with " UO.ContID ⇒ Returns the id of the "top most" gump/container. This means that the last gump that was opened or moved in any way.")
- 08:42, 8 October 2010 (diff | hist) . . (+65) . . N UO.CliYRes (Created page with " UO.CliYRes ⇔ Set or return the height of the game-play window.")
- 08:42, 8 October 2010 (diff | hist) . . (+64) . . N UO.CliXRes (Created page with " UO.CliXRes ⇔ Set or return the width of the game-play window.")
- 22:32, 7 October 2010 (diff | hist) . . (+57) . . N UO.CliVer (Created page with " UO.CliVer ⇒ Returns the version of the current client.")
- 22:31, 7 October 2010 (diff | hist) . . (+1) . . UO.CliTop
- 22:31, 7 October 2010 (diff | hist) . . (+80) . . N UO.CliTop (Created page with "UO.CliTop ⇔ Set or return the Y value of the top edge of the game-play window.")
- 22:30, 7 October 2010 (diff | hist) . . (+53) . . UO.CliNr (current)
- 22:29, 7 October 2010 (diff | hist) . . (+39) . . UO.CliNr
- 22:28, 7 October 2010 (diff | hist) . . (+101) . . N UO.CliNr (Created page with " UO.CliNr ⇔ Set or return the game client to which the script is currently attached. UO.CliCnt")
- 22:27, 7 October 2010 (diff | hist) . . (+278) . . N UO.CliLogged (Created page with " UO.CliLogged ⇒ Returns if a character is logged into the game. {| border="1" cellpadding="2" |+UO.CliLogged Values |- | width=40px style="background:#ffdead;" | Value || widt...")
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)