UO.GetSkill
From OpenEUO
					Revision as of 07:35, 5 October 2010 by 69.84.123.5 (Talk) (Created page with "EUOX Equivelent: ChooseSkill [http://wiki.easyuo.com/index.php/ChooseSkill]  Synopsis: nNorm, nReal, nCap, nLock = UO.GetSkill(sSkill)  Definition: Returns the folowi...")
EUOX Equivelent: ChooseSkill [1]
Synopsis: nNorm, nReal, nCap, nLock = UO.GetSkill(sSkill)
Definition: Returns the folowing variables on the choosen skill:
Norm = numeric representation for the skill without bonus' (1000=100.0 i think) Real = numeric representation for the skill with bonus' (1000=100.0 i think) Cap = numeric representation for the skills cap (1000=100.0 i think) Lock = numeric representation for the skills lock status (unsure of what the legend is for this)
local norm, real, cap, lock = UO.GetSkill("mage") 
print("Magery norm is "..norm) 
print("Magery real is "..real) 
print("Magery cap is "..cap) 
print("Magery lock is "..lock)
(Source:Swift74d[2])
