Difference between revisions of "Math.random"

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When called without arguments, returns a uniform pseudo-random real number in the range [0,1). When called with an integer number m, math.random returns a uniform pseudo-random integer in the range [1, m]. When called with two integer numbers m and n, math.random returns a uniform pseudo-random integer in the range [m, n].  
 
When called without arguments, returns a uniform pseudo-random real number in the range [0,1). When called with an integer number m, math.random returns a uniform pseudo-random integer in the range [1, m]. When called with two integer numbers m and n, math.random returns a uniform pseudo-random integer in the range [m, n].  
  
Note: C rand is a horrid generator.  If you use the lua.dll based on LuaJIT, you'll get a much improved random number generator.
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Note: C rand is a horrid generator.  If the lua.dll based on LuaJIT is available, you'll get a much improved random number generator.
  
 
[[Math.randomseed]]
 
[[Math.randomseed]]

Latest revision as of 11:10, 9 October 2010

math.random ([m [, n]])

This function is an interface to the simple pseudo-random generator function rand provided by ANSI C. (No guarantees can be given for its statistical properties.)

When called without arguments, returns a uniform pseudo-random real number in the range [0,1). When called with an integer number m, math.random returns a uniform pseudo-random integer in the range [1, m]. When called with two integer numbers m and n, math.random returns a uniform pseudo-random integer in the range [m, n].

Note: C rand is a horrid generator. If the lua.dll based on LuaJIT is available, you'll get a much improved random number generator.

Math.randomseed