Difference between revisions of "UO.GetSkill"

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(Original Source:Swift74d[[http://www.easyuo.com/forum/viewtopic.php?t=43220]])
 
(Original Source:Swift74d[[http://www.easyuo.com/forum/viewtopic.php?t=43220]])
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[[UO.SkillLock]]

Revision as of 13:42, 9 October 2010

EUOX Equivelent: ChooseSkill [[1]]

Synopsis: nNorm, nReal, nCap, nLock = UO.GetSkill(sSkill)

Definition: Returns the folowing variables on the choosen skill:

Norm = numeric representation for the skill without bonus' (1000=100.0 i think) 
Real = numeric representation for the skill with bonus' (1000=100.0 i think) 
Cap = numeric representation for the skills cap (1000=100.0 i think) 
Lock = numeric representation for the skills lock status (unsure of what the legend is for this) 

Example:

local norm, real, cap, lock = UO.GetSkill("mage") 
print("Magery norm is "..norm) 
print("Magery real is "..real) 
print("Magery cap is "..cap) 
print("Magery lock is "..lock)


(Original Source:Swift74d[[2]])

UO.SkillLock