UO.TileCnt

From OpenEUO
Revision as of 13:36, 9 October 2010 by 76.184.213.234 (Talk)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
local ncnt = UO.TileCnt(x,y[,facet])

Retrieves the number of tiles for a specific game world position. The default value for facet is the current facet. Otherwise follows the values for UO.CursKind.

UO.TileGet

UO.TileInit