UO.Move
From OpenEUO
local bsuccess = UO.Move(x,y[,tolerance[,timeout]])
Moves the character to a specified position. No pathfinding is done, so you should probably use event PathFind instead.
If unspecified, tolerance defaults to 2. If unspecified, timeout defaults to 52s.
Note: Please note that if you are using UOAssist, you need to make sure these keys are not assigned to anything: Cursor Up, Cursor Down, Cursor Left, Cursor Right, Home, End, Page Up and Page Down. OpenEUO uses these keys to move your character.