Difference between revisions of "UO.Move"

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(Created page with " local bsuccess = UO.Move(x,y[,tolerance[,timeout]]) Moves the character to a specified position. No pathfinding is done, so you should probably use event PathFind instead. If u...")
 
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Note: Please note that if you are using UOAssist, you need to make sure these keys are not assigned to anything: Cursor Up, Cursor Down, Cursor Left, Cursor Right, Home, End, Page Up and Page Down. EasyUO uses these keys to move your character.
 
Note: Please note that if you are using UOAssist, you need to make sure these keys are not assigned to anything: Cursor Up, Cursor Down, Cursor Left, Cursor Right, Home, End, Page Up and Page Down. EasyUO uses these keys to move your character.
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[[UO.Macro]]
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[[UO.Pathfind]]

Revision as of 13:13, 9 October 2010

local bsuccess = UO.Move(x,y[,tolerance[,timeout]])

Moves the character to a specified position. No pathfinding is done, so you should probably use event PathFind instead.

If unspecified, tolerance defaults to 2. If unspecified, timeout defaults to 3s.

Note: Please note that if you are using UOAssist, you need to make sure these keys are not assigned to anything: Cursor Up, Cursor Down, Cursor Left, Cursor Right, Home, End, Page Up and Page Down. EasyUO uses these keys to move your character.

UO.Macro

UO.Pathfind